Koen Laurijssen | Research & Development

"After I left University I joined Punch Powertrain.
I started in the team Controls Group.
This team develops software in a graphical environment and uses physical model to simulate the behaviour of the control system of engines, transmissions and electric motors.
The development environment and tooling is also used in other prototyping applications, like Formula 1 racing.
Recently I became key player in development of the Model Based Design environment of the Controls team, because Punch Powertrain gave me the opportunity to develop my skills in this domain.
Together with a dedicated team of empowered engineers, we are successful in Transmission, Hybrid and Electric controls.
I like working at Punch Powertrain because of a wide range of technical challenges. The dynamic character of the company and it’s projects keeps it interesting every day!"
